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| Summon Wolves (V) Summons 2 Spirit Wolves to fight the Lycanthrope's enemies. Lasts 55 seconds. Level 1 - Summons 2 weak wolves with 17-18 normal damage, 1.25 BAT, 2 heavy armor, and 400 HP. Level 2 - Summons 2 wolves with 27-30 normal damage, 1.2 BAT, 2 heavy armor and 500 HP; they also have 30% chance to deal 1.5x critical strike. Level 3 - Summons 2 strong wolves with 34-40 normal damage, 1.15 BAT, 2 heavy armour, and 600 HP; they also have 30% chance to deal 1.5x critical Level 4 - Summons 2 very strong wolves 43-49 normal damage, 1.1 BAT, 2 heavy armor, and 700 HP; they also have 30% chance to deal 1.5x critical, and permanent invisibility with 3 seconds fade time Wolves can attack air and have 400 movespeed Mana Cost: 125 Cooldown: 30 | ||
| Howl (W) An eerie loud howl grants an inner strength to all player controlled units. Lasts 16 seconds. Level 1 - Adds 11 damage to heroes. 4 damage to units. Level 2 - Adds 22 damage to heroes. 8 damage to units. Level 3 - Adds 33 damage to heroes. 12 damage to units. Level 4 - Adds 44 damage to heroes. 16 damage to units. Mana Cost: 15/ 20/ 25/ 30 Cooldown: 35 | ||
| Feral Impulse (I) Increases the attack damage and attack speed of the Lycanthrope and his units. Level 1 - 10% bonus damage and attack speed. Level 2 - 15% bonus damage and attack speed. Level 3 - 20% bonus damage and attack speed. Level 4 - 25% bonus damage and attack speed. Mana Cost: N/A Cooldown: N/A | ||
| Shapeshift (F) A Full Moon curdles the blood of the Lycanthropy. He transforms into a Wolf with extra hit points, 30% to deal a 1.5x critical strike, and increased attack speed (BAT from 1.7 to 1.4). This gives him and his units the ability to move at a constant maximum speed and not be slowed. Level 1 - 100 bonus hit points, lasts 14 seconds. Level 2 - 200 bonus hit points, lasts 15 seconds. Level 3 - 300 bonus hit points, lasts 16 seconds. Mana Cost: 100 Cooldown: 100/70/40 |
Friday, August 14, 2009
Dota
I'm going to only play this hero for a whole month...i gotta master him..
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